Well we're not even into December yet and here we are, with the first finish of the new relaxed regime - just static grass added to a figure I'd been working on for a while.
This is a Crypt Ghoul from Games Workshop, the test piece from a potential Flesh Eater Courts army for Age of Sigmar:
Mostly Citadel Contrast Paints over a Black/White zenithal prime to provide extra depth and shadow, I'm hoping they prove fairly quick to churn out if I proceed and the dark red (Flesh Tearers Red) you can't quite see on the loincloth, as well as the leathery brown (Snakebite Leather), will provide great contrasting spot colours against the icy blue (Gryph-Charger Grey).
Also my first time using Green Stuff World's Coagulated Blood effect as befits the background theme of these creatures, but definitely went for the less is more approach rather than too much gore which I'm not a great fan of.
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